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 Sprit Tracks

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Linklover123
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PostSubject: Sprit Tracks   Sun Aug 02, 2009 1:05 pm

i would have never pictured link riding on a train Suspect
i mean i would like to play it but it would be wierd
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LinkLover17
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PostSubject: Re: Sprit Tracks   Sun Aug 02, 2009 1:45 pm

that's 'Spirit' tracks NOT 'Sprite' tracks...
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Linklover123
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PostSubject: Re: Sprit Tracks   Mon Aug 03, 2009 4:26 pm

oh well sorry i'm not a dicnary you know :scratch:
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LinkLover17
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PostSubject: Re: Sprit Tracks   Mon Aug 03, 2009 5:50 pm

and i KNOW that u can spell dictionary better than that!
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PianoMan
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PostSubject: Re: Sprit Tracks   Mon Aug 17, 2009 7:43 am

We should stick with the topic at hand which is the new Zelda game Spirit Tracks. I think that Nintendo is trying to make this franchise more modern everytime. First it was just the olden times with dragons and wizards, and then it's slowly moving up to now there are ships and trains. I just hope that Nintendo won't make the Zelda games during our time that would be the worst Zelda games if that ever happened.
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LinkLover17
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PostSubject: Re: Sprit Tracks   Tue Aug 18, 2009 8:51 pm

yea, ur right, PianoMan. they WOULD be horrible if that happened.
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Deku Zelda
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PostSubject: Re: Sprit Tracks   Wed Aug 19, 2009 7:41 am

But, Modern Link would be cute ^-^ Grin
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PostSubject: Re: Sprit Tracks   Sun Aug 23, 2009 8:49 pm

Yes he would Deku Zelda. xD

I think you could have steampunk elements, while still medieval-ish enough for the Zelda series. Like a Star @ heaven
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PostSubject: Re: Sprit Tracks   Sun Aug 23, 2009 8:51 pm

In response to Piano Man's post, a more modern, Victorian-era Zelda could work (like, Chise, I'm thinking steampunk--see FF6). I think futuristic would be a bad idea, but there's nothing wrong with entertaining some alternative ideas. Spirit Tracks moves in that direction for sure.

Mind you, I like the medieval stuff too, but steampunk can wrap itself around any environment. And just because they experiment a little doesn't mean all Zelda games have to be less medieval.

I like the concept behind Spirit Tracks, and I look forward to playing it. n_n
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PostSubject: Re: Sprit Tracks   Sun Aug 23, 2009 8:55 pm

Exactly what I was trying to get to Tim.. but you said it better. :tounge:

Plus it's not like we haven't seen more modern things appear in Zelda games- Even OoT had it's share of some pretty advanced stuff. I'm thinking spicifily of that little lab next to the lake.
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Deku Zelda
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PostSubject: Re: Sprit Tracks   Sat Aug 29, 2009 8:09 pm

And the floating beans! :3 queen
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PostSubject: Re: Sprit Tracks   Mon Nov 02, 2009 6:45 am

To be honest, when I saw Link riding a train, I got worried. In all the LOZ games I played. Link was never bind in one direction and a train basically only go in one direction. (besides the track switching and detours) But later on, I heard that you can put in your own tracks, so I am looking forward to having this game in my vast library of video games.
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PostSubject: Re: Sprit Tracks   Sat Nov 07, 2009 2:18 pm

I just saw the trailer on the official site. It looks very interesting. I was wondering what the "spirit" in Spirit Tracks meant.
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starfox
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PostSubject: Re: Sprit Tracks   Wed Nov 11, 2009 7:29 pm

Yeah. I think Link on a train would be awesome!!! but TOO modern would butcher it
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1Zeroquestfan
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PostSubject: Re: Sprit Tracks   Sun Nov 15, 2009 3:23 pm

Get ready for the next game were Link is in a Zeppelin.

This games looks like it's going to be awesome.
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starfox
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PostSubject: Re: Sprit Tracks   Fri Dec 04, 2009 8:05 pm

Well, Spirit Tracks comes out Monday!!! YAY!
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1Zeroquestfan
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PostSubject: Re: Sprit Tracks   Tue Dec 08, 2009 1:25 pm

Good thing I already have the ROM

Can't wait to get this game.
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Sprit Tracks
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